Ron Toland
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  • Spotlight on Local Author: J Dianne Dotson

    I won't be shy about admitting this: Dianne's one of my personal heroes.

    A trained scientist, turned science writer, and now indie publisher, Dianne's one of those people that makes me wonder how they find the time for it all.

    Did I mention she also has two kids, did a cross-country tour to promote her books, and was on a panel with Cory Doctorow at Wondercon last year?

    Dianne was kind enough to take some time -- over Skype, given current circumstances -- to talk with me about her writing process, going indie, and what's it like to work on one long story for thirty years.

    The first two books -- Heliopause and Ephemeris -- in her Questrison Saga are out now, and the third's on its way soon.

    Writing Process

    Let's start with your writing process. Are you a pantser or a plotter?

    I would say that everything is in my head. I already know what's happening. I basically just sit down and write it out. I don't really follow an incredibly structured situation, I just write it. Things can come up as I write that influence where I think things might go and the characters have minds of their own. They might do things I didn't expect.

    But I don't do outlines.

    What about editing? Do you do multiple editing passes or do you do everything in one big push?

    For the most part, I will go through the book and I will do my first pass, and then I'll go back and do it again.

    Then I hand it off to beta readers.

    Then the beta reader feedback, I get back. If there need to be edits or anything expanded upon, then I incorporate that. I read through it again.

    Then at that point, I need to hand it off to the editor.

    Do you mind going into a little more detail about your editing passes? I know some writers will break it up, so first they do a dialogue pass, then a consistency pass, etc

    No, I just go through it all. It's just in literal order, line by line, chapter by chapter to the end, and I fix things as I go.

    Do you take any time between writing a draft and then doing the edit?

    I don't like to, because I feel the fire. I feel like I want to get this done. That's very much a "me" thing. I'm very much like that. Once I finish something, I want to make sure it's really, really done. I can't stand waiting on stuff like that. I tend to just jump right in.

    Do you give any guidance to your beta readers?

    Well, I don't like to frame things for them in advance. I do it more after they read. I do ask them, I say, "Hey, if you see anything blatant, let me know. If you have any questions, let me know." I keep it simple.

    After they're done, that's when I really ask them the questions, because then they read it. That's what I want to know about, as a reader, what worked for you, what didn't work? I'll ask things like, "Who is your favorite character? What made you laugh? What made you cry?" Different things like that. "Do you think that this particular passage worked?"

    Do you do an editing pass per beta reader?

    No, because they're finishing at varying times. I thought, well, I want to ask my questions now that it's fresh on their mind, they just read it. Then because of that, then I'll go ahead and incorporate right after that, their feedback, if I felt that it merited changing.

    Not everything does. In some cases, I've had to say, no, this is the way it is supposed to be.

    You have a lot of really strong characters in your books. Are those based on real people?

    Some of them are.

    Sumond, the alien chef in Ephemeris, I based on this chef that I knew from San Francisco from when my brother lived there in the early '90s. This guy, this chef was hilarious. He had been an opera singer. That's where Sumond comes from.

    Or take Troy in Heliopause. We all know Troy. He's a lounge lizard kind of a guy. He's loosely based off some people I know and he's named after my dad's cousin, Troy, who was more like an uncle to me than a cousin. It's a little bit of family nod there.

    Then who else? Let's see. Even Veronica is influenced a little bit by people I know. I won't say who.

    Everybody's got a little bit of influence from here and there, but nobody's an outright translation now.

    Aeriod, though, is full-clothed from a dream that I had as a young teen.

    Wait, what?

    I dreamed that this alien Brit rocker had taken me up in basically a boat with some friends of mine up to this island in the sky, this land that he had with palaces. He showed me around and he talked to me.

    There are some direct lines in Ephemeris from that dream, when Galla is dreaming about Aeriod showing her around. That dream was my dream.

    Aeriod was just straight out of my head like somebody I knew. He seems very real to me. That's one reason I guess people say he's complex. It's because he's been in my head this whole time.

    Does that happen often? You dream of characters for your stories?

    I have very vivid dreams, and sometimes they do lend themselves to stories.

    In fact, the first little scenes of Forster in Heliopause, where he's walking along the soft floors with the dim lights, that's from a dream.

    I had already made his descendant, Kein, but Forster himself I dreamed separately later. It's funny.

    Indie Publishing

    You're publishing the Questrison Saga yourself, rather than go through a traditional publisher. Why go indie?

    When I had worked on this for so long and then didn't really know what to do after that, I knew I should submit to a publisher. I realized that, oh, you can't really do that anymore, that there's a gateway to publication and it's called a literary agent.

    That was about 2017, around the time that I started going regularly to the Writers Coffeehouse at Mysterious Galaxy Bookstore. I was going to get an idea of what I needed to do.

    I started there and I queried quite a few agents. I got some bites.

    At the end of it, there were four that I came very close to using.

    One of them turned out to be a shyster.

    The other one was just really sitting on it, and sitting on it, and not getting back to me.

    The third one had a very strange reaction to it. She's like, "I think it has too many characters," but then she kept going back to read it. I'm like, "Just make a decision." What's the decision? She couldn't make one.

    Then the fourth one, I really hit it off with, and she had loved the samples that I had sent her. She read the whole book. But she actually wanted me to kill more people than I was ready to kill at that time.

    That was when I decided: I don't want to do this anymore. It's my story. I'm going to tell it the way I want it. I've had it in my head for years.

    I can write other stories and submit to this process all over again, they won't matter as much to me. This particular one, I'm doing myself.

    Plus, I was uniquely positioned in a time in which you could make a really good quality independently published book by having professionals do the covers and having professionals edit it.

    When you set it side by side with a traditionally published book you can't tell, that was the goal. That was accomplished.

    Would you do it again?

    I will not do this again, because it is a lot of work. It is expensive. You are the publisher, the agent, the promoter, and all these other things when you're still a writer.

    If you're taking a lot of time to promote this book yourself, that's time taken away from your writing. Even though I'm a very fast writer, it can be exhausting to keep on top of it.

    I still feel that it was the right decision for this series.

    But for everything else I'm doing, I will submit to traditional publishing.

    How much did it cost you to produce Book One? Was it any cheaper to finish Book Two?

    About the same. It is actually a little bit more expensive for Book Two because the editing, it was bigger book.

    Do you mind talking about those costs?

    I don't remember exactly all the costs. For the first editor of Book One I think was $1,200 and then the copy, the final proof was mostly $600, the art was $600, and then I actually had to buy the books myself from IngramSpark to be able to supply to bookstores and to conventions. That's a significant expense.

    Advertising, promotional materials, posters, everything ranging from postcards to business cards to just all kinds of stuff, it was a few thousand at the end of the day.

    Have you made that back?

    I have made it back for Book One.

    I have not made it back for Book Two, I don't think. Not yet.

    I think what was interesting was that the minute Book Two came out, more people bought Book One. I think people just like a series.

    How did you find all the people that you've ended up working with: the editors, the artists, the graphics people, and the web designers?

    Well, everything about this process has been throw something at the wall and see if it sticks, literally. Because I didn't know what the heck I was getting myself into, piecemealing it, but I figured it out.

    I got the website going first. For that, I had gone through a couple of web design people and logo designers.

    I ended up asking a food and lifestyle blogger, Michael Wurm Jr., who runs "Inspired By Charm", because he had a really sleek website. He gave me the contact information for Dash Creative. That's who I've used the last couple of years.

    In terms of the editing, I had gone to San Diego Writers Ink. They had a class on book publishing.

    The woman who hosted the class, Laurie Gibson, said she was also an editor and so I contacted her after I'd finished the draft of Heliopause. That's how I met my main editor.

    Then through her, I met Lisa Wolf who did the proof edit who is actually the editor for Book Three.

    It's a chain of contacts, basically. My cover designer was a parent at my kids' school and he knew the artist, Leon Tukker. That's how that happened.

    Can you talk about distribution? I think you mentioned you use IngramSpark?

    IngramSpark prints and distributes most of the books that you see.

    When I upload a book and it's ready to go and I purchase the option for both paperback and eBook, they upload it to everywhere: Kobo, Amazon, Google Books.

    They do all that and they also put the links up all across the world on various international bookseller websites.

    I chose Ingram because of its reputation, it's worldwide distribution, and the fact that it would not be limited to Amazon. I wanted independent bookstores to have my books and not feel competition from an Amazon published book.

    Did you have to form your own publishing company to own the copyrights or deal with IngramSpark?

    I filed copyright. I immediately copyrighted it through the U.S. government.

    If you're an indie author, I highly recommend that you get an entertainment lawyer to help you with policies because we don't have big publishing companies behind us.

    We need legal help. We need contract help. That's what an entertainment lawyer is for. I secured one of those.

    He recommended that given the uniqueness of the name Questrison, that I trademark the Saga. I did that. That was extremely expensive, but I feel good about it.

    Because now I can put the circle R, it's a registered trademark. The Questrison Saga. You can't use it. It's my baby.

    Questrison Saga

    You've mentioned before that you've been working on these books for thirty years. Can you talk about why you decided to finish these books when you did?

    All through college, even though I was overwhelmed with schoolwork, the stories were always in the back of my head. I had also drawn a lot of the characters in them. I sometimes would still sketch those while I also learned how to do actual watercolor art from classes.

    After I had graduated college, it was a nightmare just entering the workforce. I ended up moving to the West Coast from Tennessee in 2000, and did work for Fred Hutchinson Cancer Research Center in Seattle for a number of years.

    Then after that, I briefly lived in San Francisco. That's when I thought "I have to get back to these stories." They're been in my head all this time.

    That's when I started working on what is now Ephemeris. I even made a brief little comic of it with my own sketches, outlining the story a little bit. That was the closest thing I've ever come to an outline, was this storyboard.

    After that, I had children. And I was very busy with them. laughs I worked as a science writer for four years. I felt that I was preoccupied by writing nonfiction.

    After the recession, I was laid off. I decided to apply to graduate school and I chose epidemiology, which is very topical at the moment.

    I came to San Diego to start a Master's Degree in epidemiology. I would have finished it, but I never saw my family and my younger child, who at the time was two, did not cope well. I chose to withdraw from the program. I have no regrets about doing that, because it was the right thing for the family.

    Then I meet another parent at my kid's school, who was an editor. He edited scientific papers, not fiction. I mentioned I had these stories, and I showed him the first few chapters of what become Heliopause.

    Not being a fiction editor, it wasn't really something he could work on, but he did encourage me to finish the story. I hadn't had that kind of encouragement. It was a kick in the pants. For that, I'll always be grateful to him.

    I call him the man that saved Heliopause.

    It's funny how encouragement or discouragement at just the right times can make a huge difference.

    Yes, and I definitely had been discouraged a few times.

    Some people would say, "Maybe it's time you just let that story go and work on something else."

    I hated hearing that. I thought, no, I want to finish the story. It's been in my head for most of my life.

    Positive encouragement is more powerful than discouragement. Because when somebody believes in you at the right time, and I hope that everyone has that person, it makes all the difference.

    Having worked on these for so long, how many drafts do you think you've been through for Ephemeris in particular?

    Well, it's funny because what is now Book Four was actually the first book.

    I started with what is Book Four now and then morphed it around, and what is now Ephemeris then came after that.

    Ephemeris is an interesting book because it takes place before, during, and after Heliopause. It's giving you a preview of things to come as well as things that happened in the past, and tying everything together later in the book with people from Heliopause.

    I've had so many drafts of these stories over the years. In my closet here in the office, there are binders full of handwritten drafts from over 30 years ago, including maps that I made, travel guides, glossaries, everything.

    My handwriting is just garbage, and that never got better.

    There were some typed versions too. I had a terrible typewriter, but a lot of it was handwritten.

    There's so many drafts. It's ridiculous. I kept a lot of them. I threw out a lot of them too. I don't even know how many there were to be honest with you.

    Basically, we have to talk in terms of the Questrison Saga instead of just one of the books, the whole saga. I knew the endgame from the beginning when I was a young teen. Just the journey to get there changed along with me as a writer in developing the craft as well as maturing as a person in experiencing life.

    When reading Ephemeris, it felt like I could point to certain locations and go, I think this is such and such a place that I know Dianne has lived. Like reading about Perpetua, is that Seattle?

    Heliopause, I've often said, is a love story to Oregon. Because Forster keeps remembering Oregon, and the time he was with Auna in Oregon.

    That's why when Aeriod presents him with the possibility of such a place as a planet [Perpetua], basically an untouched Oregon, he's delighted.

    Aeriod sets him up that way. He's thought it out. He knows what Forster cannot say "no" to. He's already thought through all the scenarios. "How can I get Forster to do what I need him to do? Let's throw out everything that he could just never say no to." And that's what he did.

    When I write about Galla on Perpetua, that's her first experience on a forested planet, near an ocean or anything like that. It's very instantly different than anything else she's experienced. That is similar to when I moved to Pacific Northwest in 2000.

    Not Seattle per se, which I don't have a lot of love for, but Oregon I absolutely adored.

    Are there other planets in the books that are also drawn from places that you've lived before?

    Well, I've driven a lot of roads.

    There's definitely some influence from my road trips because I have gone across the country several times in the past several years by car.

    Now there's a world in Book Four that is heavily influenced by my time in both Tennessee and San Francisco. Because I know that planet the longest, it feels very real. I feel like I'm there when I'm reading it.

    You'll see connections to a lot of the places I've lived in that book. It will seem very intimate. It will seem very real, I think.

    Books One and Two are already out. When is Book Three due?

    Early April for pre-order, with an intended release the end of May.

    → 8:00 AM, Mar 30
  • Spotlight on Local Author: Tone Milazzo

    Intro

    I met Tone Milazzo through the San Diego Writers Coffeehouse group hosted by Jonathan Maberry. I've known him for a couple of years now, and I still don't know how he has time for all of his projects.

    When not running the podcast for a local publisher or play-testing his own Fate Core modules, Tone's preparing for grad school, scripting comics, and writing novels.

    His first book, Picking Up the Ghost, came out in 2011 from Chizine. A follow-up, The Faith Machine, will be out in May, from Running Wild Press.

    Tone took some time out of his incredibly busy schedule to talk with me about his process, writing diverse characters, and how "Done is Beautiful."

    Writing Process

    To start, can you talk a bit about your writing process? When you're designing a novel or a short story, are you a pantser? Are you a plotter?

    Definitely a plotter. And the outline for Picking up the Ghost, was something like 12 pages long, which I thought was a full outline. But I definitely, as I got to the middle, I needed to stop and do some more outlining. The story was coming to an end too soon.

    When I outlined my second novel, The Faith Machine, it was 77 pages long. That's a page per scene. Now that's an outline.

    77 pages, wow! What do you actually have in your outline?

    It's a bullet point list: plot points, foreshadowing, and payoffs. Sometimes there's dialogue snippets in there, if something occurs to me at the time. It's mostly about where the characters are coming in, what changes, and where the characters are coming out at the end of the scene. Kind of like a method or function in computer programming.

    Kurt Vonnegut said every scene should either move the plot forward or move the character forward. So it'll be either one of those two.

    Ideally it's nice if you can do both in the scene, without jamming too much in there.

    When I first started writing, I would put way too much stuff into a scene. Now I'm trying to keep it to one or two changes or insights per scene.

    Other things in the outline...Sometimes it's pop-cultural references, like I've put something in the scene that's supposed to evoke something from another book, classic literature or something like that. In Picking up the Ghost there was a lot of occult symbolism. A lot of tarot card stuff. There are some scenes that are supposed to evoke the Major Arcana.

    Do you ever get feedback on the outline?

    It's mostly for me.

    Though if there's an idea that I'm not sure will work, I'll try to compartmentalize that idea and pitch it to people. Ask them: "Do you think this thing is going to be okay?"

    That's about it. I don't want anyone to look at my outline or my first draft. It's too messy.

    Nobody?

    Yeah, it's terrible. Especially the first draft for sure. The first draft of Picking up the Ghost, there was a sentence in there, "He stuck a stick in the spot. The stick was stuck."

    Oh God.

    Yeah. I think I wrote the first half and got distracted and then wrote the second half, forgetting that I wrote the first half.

    When outlining, is there any particular technique you use for building your plots?

    So Picking up the Ghost was definitely me trying to invert as much of the hero's journey as possible.

    The typical interpretation of the hero's journey in fantasy is an orphan with a destiny, who finds a magic sword, and has a magical mentor. It's basically King Arthur, right? People are cop-opting King Arthur.

    So I decided to take that list and make it a manifesto for the book. Instead of an orphan, the protagonist is dealing with family issues. Instead of being some sort of knight, he's a shaman. And he has mentors, but they're not trustworthy mentors.

    I also wanted to make it American instead of European. So that's where his ethnicity comes in. Being biracial: African-American and white.

    The African-American culture, my attitude is, that's the most American culture. Even like what most books think of as American, which would be like a rural white culture, that's traceable in a straight line right back to Europe.

    Whereas African-Americans had their culture stripped from them by the slave trade. They had to rebuild themselves from the ground up on this soil.

    The Faith Machine isn't YA. How did you build that one?

    So for the second book, I wanted it to be Hollywood friendly. I looked at something called the Save the Cat outline for screenwriting. It's a 15-point plot, and that's the spine of that story.

    It's the first time I used that, and I discovered that it's probably a little short to fill an entire novel. A movie is about a novella in length. Fortunately, because I had an ensemble cast, I had a bunch of b-plots that I could use to fill out the page count.

    With all this time spent on the outline, what's your editing process like?

    Go over it again and again until my eyes bleed, and it's never enough.

    For The Faith Machine, because the outline has such a deep understanding of what the story is supposed to be, I didn't have to do quite the extensive rewriting that I used to, like I did on the Picking up the Ghost.

    When I wrote out the first draft of a scene, it was a scene I'd been thinking about for over a year, so I knew how it is going to play out.

    And even when it got to editorial, I had two editors, one that I paid for and then one from the publisher. And the one that I paid for, it was mostly grammar and little details.

    The one from the publisher, he lived on the East coast, and he had some thoughts about the opening scene. On The Faith Machine there's two characters who are in charge of the team traveling around the East coast, activating all the agents in person. But the order that they activated in was not a good commute. So stuff moved around just because I didn't realize that this place and that are more than a day's drive away. Minor stuff like that.

    Picking Up the Ghost

    In the acknowledgements of Picking Up the Ghost, you mentioned that it was a five year process to get the book together. Can you talk a bit about that?

    I think for that one I found a publisher fairly quickly. I think the process of finding a publisher was under a year. Which was stellar compared to The Faith Machine.

    The biggest chunk of time came when I had the book finished, and I workshopped it with three of my friends. None of them liked the second half of the book. So I had to rewrite the entire second half.

    I had taken Cinque (the main character - ed.) into what I call the Halfway World. So it still looked like St. Jude (Cinque's home town - ed.), but there was nobody else there with him.

    And what I'd done was, I didn't realize that they liked the supporting cast so much, and I took all them away.

    How long did that take you to rewrite?

    That was about probably about another year.

    A lot of revising by myself. Some moments where I just wasn't writing for a few months at a time. Distractions, like World of Warcraft.

    Most people's first book usually takes a few years though, from what I hear. Even Jonathan Maberry says he took three years to write his first book.

    Working on the same book for five years, how do you keep yourself going?

    It's the opposite of the sunk cost fallacy.

    How's that?

    The sunk cost fallacy is the attitude of, we've put this much time and effort and money into a project, so we have to see it through. That's a fallacy, because maybe this isn't worth finishing and to throw more money and time and effort into that pit is not worthwhile.

    Whereas in a novel, if you've written 70,000 words, then you only need 20,000 to finish. If you don't finish it, then you literally have wasted all that time.

    And I think that's where the sunk cost fallacy is not a fallacy. Because books take so long to write. And nobody's going to read a book that's 95% done.

    An artist I knew said something they taught in art school is: Done is beautiful.

    I take that as a mantra. Think about all your favorite pieces of art, what do they have in common?

    They're all finished.

    Exactly.

    Why set Picking Up the Ghost in a town along the Mississippi?

    So, I knew I wanted the protagonist to be African-American. And then I picked a location. I wanted it to be a living ghost town.

    It was going to be Detroit. We all hear these stories about urban decay in Detroit, right? Which would have been a good choice, except a friend of mine turned me on to East St. Louis.

    He showed me a book about East St. Louis's history. And it's like the Detroit situation, but far, far worse. It was literally a company town and the local government was in service of either the metallurgy companies or the mining companies, I forget which.

    And then when the industry was done with it, it abandoned the place. Everybody who had money left. And there were people left who didn't have money, didn't have the resources to leave.

    Consequently, it was the descendants of the African-American workers who had come to work the low-end jobs in the factories and production that are still there.

    So did you actually go to East St. Louis? What sort of research did you do?

    When I was in the Marine Corps I got to meet people from that part of the country, so I got some perspective there. I also found a great urban decay exploration website where the guy spent a lot of time in East St Louis.

    The main place where all the magic happens, the meat packing plant, it's based on an Armour Meatpacking Plant on a hill outside of East St Louis. And it's still there. You can see pictures of it. So I was able to lift all that.

    I read a few books about the education system in Middle America, its decline, and stuff like that. They had a lot of stuff about that city.

    And that's also part of the reason I fictionalized it. I called it St. Jude instead of East St. Louis. That gave me a little bit of freedom to make up stuff. Whereas if I use a city from the real world, I'll never stop doing research on that city.

    Why St Jude?

    St. Jude is the Patriot Saint of lost causes. Good name for a dying town.

    Did you have any concerns, as a person who presents as white, writing not just a protagonist who's African-American, but a novel where most of your characters are African or African-American?

    When I started writing it, it was before this sort of increased awareness of appropriation. So I wasn't aware it was even a thing. I knew who Vanilla Ice was, but I didn't connect that to writing fiction.

    And as I said before, I wanted to write an American story, and I think of African-Americans as having the most American culture. Then there's the fact that the town St Jude is based on (East St. Louis - ed) is something like 98% African-American. To put white people in that book would just be weird.

    When I write about any kind of marginalized group, I'm not making a statement, other than I'm presenting people with these traits in roles that they've normally not had.

    For example, in both books (Picking Up the Ghost and The Faith Machine), all my protagonists have mental disorders.

    Cinque is schizophrenic, and then all the characters in The Faith Machine, except for Park, have mental disorders too.

    So I'm not making a statement about mental disorder at all. I am taking this trait, which is normally relegated to villains or antiheroes or supporting characters, and assigning them to the protagonists. That's it.

    So you, along with a lot of authors, recently went through getting the rights to your book back from ChiZine. Are you going to put Picking Up the Ghost yourself, or focus on The Faith Machine for now?

    The eBook is up. I've already written a short story that bridges the two novels. I'm going to put that at the end of an ebook edition of Picking up the Ghost, and sell it for a buck.

    And then if somebody gets to the end and they like it, there's a link to where they can buy The Faith Machine.

    It's going to be a loss-leader. I figure that's the best use I have for it right now.

    Did you get anything back from ChiZine, like the final manuscript or --?

    No, they hold onto the formatting and stuff like that. And they also hold onto the cover. So I've had to make my own cover.

    And I have to get my own ISBN number if I want to return to print, even print-on-demand.

    When do you think you'll have that ready?

    The Faith Machine comes out in May, so hopefully before that. A friend of mine volunteered to do the cover for it, so whenever he finishes.

    For now, you can find Picking Up the Ghost on Kindle

    → 9:00 AM, Feb 24
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